This page functions as a source that compiles all the rule sets utilized by National Collegiate Wushu Tournament for easier viewing.
CONTENTS:
Class 1 Competitors: As a student in a North American university or college, an undergraduate has five years to use four years of Class 1 eligibility starting from the first year of participation in the Collegiate Wushu Tournament. Full-time graduate students are NOT limited by the 5 for 4 restriction. Eligibility is limited to:
Class 2 Competitors: Should a competitor not be Class 1 eligible, he/she is Class 2 eligible only if affiliated with a North American university or college and is a
*Current full-time or part-time is defined as having the status of full-time or part-time student at the university ON DAY of the tournament.
Class 1 Competitors: Proof of current enrollment is required and must be sent in with registration materials before the competition. Student ID alone does not qualify as proof of enrollment
The proof of enrollement may consist of:
The proof must indicate the following:
Class 2 Competitors: Documentation is also required for Class 2 competitors, in the form of a photocopy of the competitor's diploma (for alumnus) or formal document from the university's registrars office, such as a transcript for a previous term (for non-enrolled students). Both the name and date should be visible on any such documentation and the printed date of enrollment or graduation will be the date used for determining eligibility.
1. Individual Event Competition: 1st, 2nd, and 3rd place
Medals will be given for each competition event. These will be given based solely on score, and is independent of Class Eligibility, All-Around Competition, and Team Competition.
2. All-Around Competition: Male/Female External, Male/Female Internal Champions
Any qualified Class 1 competitor of advanced skill level can compete for one of the four All-Around Champion titles (See section on All-Around Champions)
3. Team Competition: 1st, 2nd, and 3rd place
Qualified teams comprised solely of Class 1 competitors can compete for the team title (See section on Team Competition).
CONTENTS
The skill level of a competitor is determined by total years since they began practicing Chinese Wushu (of any type), not by time spent learning a particular event. Breaks taken from training (semesters off, etc) are not subtracted from years of experience (i.e. if you started 3 years ago, you are Intermediate even if you've taken a year off of Wushu).
Skill levels will include three divisions, based on the number of years of Wushu training and experience:
Competitors must compete at a consistent skill level throughout the course of the entire tournament (i.e. one cannot compete in Intermediate changquan and also Beginner broadsword).
**If a competitor medals in beginner events with at least five competitors in the event in their first year, they should move on to intermediate the next year.
***Appeals process for competitors who wish to compete at an intermediate level but are advanced based on the above skill level determiniation criteria: This competitor should have their coach or another representative (who must submit their qualifications/experience in wushu to prove they are able to accurately determine a competitor's skill) submit an email to the host and Collegiate Wushu Committee requesting that the competitor should compete as intermediate. Examples of acceptable supplementary material that may be required include videos of the competitor at previous competitions or written rationale. The skill level determination appeal will be reviewed by a certified or experienced judge.
Violation of these rules are grounds for disqualification, which can also disqualify that competitor's team from the team competition (see Disqualification section).
II. FORM RESTRICTIONS BASED ON SKILL LEVEL
The following restrictions will be placed on forms based on skill level:
Beginner
Intermediate
Advanced
Deductions: There will be a 0.3 deduction for a competitor every time he or she does not comply with the restrictions for Beginner and Intermediate levels. The points will be deducted from the final score for each deviation.
CONTENTS
I. DEFINITIONS AND REQUIREMENTS
The basic requirements for qualifying for All-Around Champion titles are the following:
Each competitor may only register for one All-Around title per tournament and they must specify prior to tournament day. The event requirements for qualifying for All-Around Champion titles are the following:
External All-Around Champion
Internal All-Around Champion
*If no competitor is eligible for an All-Around title, that title will not be given.
II. CRITERIA AND METHODS FOR SCORING
The All-Around champions will be determined by their placements in their qualifying events and each placement is designated a point value as follows:
*If the competitor has more than the minimum event requirements, the event(s) that has the best placement is used to determine the score.
CONTENTS
I. DEFINITION AND REQUIREMENTS
The defintion and requirements of a team qualifying for team competition are the following:
*If a team does not meet the above requirements, the team is not eligible to place in Team Competition or Group Set. An ineligible team may still compete in Group Set for a score, but will not be considered for placement in Team Competition or Group Set.
**Prior to the group set event, substitutions in the group set event and/or team competition teams are allowed in the event that a registered member must drop out due to injury or other reasons. The team will continue to be subject to abovementioned standard requirements to qualify for team competition. As a corollary, if the substituting team member wishes to register for additional individual events after the registration deadline has passed, this is left up to the host on whether or not they are willing to accommodate since precedence has been to leave it up to the host on whether or not they want to accommodate any athletes requesting changes/additions to their event registration past their established deadlines.
II. CRITERIA AND METHODS OF SCORING
Team Score
The following system will be used for scoring for Team Competition. There are two components to a team's total score:
The team with the highest total team score will be the winning team. *Tiebreaker: In the event of a tie in the Team score, the team with the most first
Team Placements (of all events competed by the team members) will win. If the tie still remains, the team with the most second "Team Placements" will win. 1. Group Set Placement The following points are awarded to the team based on their placement in the Group Set Event: 2. Individual Placement of Each Team Member aka "Team Placements" The following points are awarded to each team member for their two best events based on their placement in the event considering only competitors participating in the team competition. For example, if a class 2 competitor places first in an event, the "team placement" for first goes to the next competitor that is partaking in the team competition. In other words, the maximum amount of points each team member can contribute to the team score is 6 points.
CONTENTS
Teams must compete in the group set event with all 6 team members.
Deductions: a 1 point deduction will be taken for each team member above or below the required 6 members.
**Prior to the group set event, substitutions in the group set event and/or team competition teams are allowed in the event that a registered member must drop out due to injury or other reasons. The team will continue to be subject to abovementioned standard requirements to qualify for team competition. As a corollary, if the substituting team member wishes to register for additional individual events after the registration deadline has passed, this is left up to the host on whether or not they are willing to accommodate since precedence has been to leave it up to the host on whether or not they want to accommodate any athletes requesting changes/additions to their event registration past their established deadlines.
Teams will be judged only on the content performed within the time counted.
Teams will begin by saluting the judges when called and walking onto the performance area to set up their initial positions. The timer will start upon the first coordinated movement by the team after they have set up in the performance area. Teams will end their performance by saluting the judges. The timer will end upon the group completing the final salute.
The time limits are as following:
*At the discretion of the head judge, a group set may be stopped for going over time for more than 30 seconds.
Deductions: Going under or over time will result in a 0.1 deduction for every 5 seconds, rounding up, that the limit is breached (e.g. 2 seconds over time results in a 0.1 deduction, 10 seconds over time results in a 0.2 deduction, 11 seconds over time results in a 0.3 deduction).
III. CRITERIA AND METHODS OF SCORING
The Group Set event is judged and scored as following:
The maximum possible points for a team in the group set event is 10.0, which consist of three subscores:
C. Scoring Criteria for Group Set Event
The maximum points for the Group Set event is 10.0. The criteria for evaluation and deduction are as follows:
The elements of a group set include the quality of execution of wushu techniques, moving in a coordinated and complimentary manner, and how well the choreography exhibits the aggregate strengths of the team members.
Technical Execution
A group set must correctly execute all of the included movements. As with individual forms, the competitors must perform the group set utilizing proper wushu techniques. This refers both to the taolu movements as well as movements during a fight set. For example, a group set that includes both changquan and nanquan must correctly execute both styles of movement. Similarly, in a fight set a weak punch done with the intent of being a feint is considered a correct movement while the same punch done with the intent of knocking the opponent over is an incorrectly executed punch. When deciding whether to include more advanced techniques into a group set, groups should hold themselves to the same quality of movement standards as they would for individual events.
Coordination
Group set routines a coordinated such that all six members of the group contribute to the overall performance. Members should coordinate both the timing and spacing of their movements. Timing refers to doing the same or complementary movements in unison, doing movements with a consistent or otherwise appropriate rhythm, and (if included) performing reasonably timed attacks and defenses during a fight set. For example, all six members performing a standing jump outside kick should be coordinated in some fashion - take off and land at the same time, have individual members go in sequence at an appropriate rhythm, have three members go in unison and then have the second set go, or some other way of coordinating the movement.
Similarly, when groups are performing movements, the positioning of each member should be coordinated. The group set formations should be well positioned and precise. Group set members should be evenly spaced and maintain good lines or curves in their formations as required. For example, a standard three by two box formation should feature evenly spaced members and straight lines, while a hexagonal or circular formation should feature evenly spaced members.
Finally, a group set should not have an excessive amount of time where individual members are separated from the group or otherwise not participating in the group set. A group set is a coordinated performance involving the simultaneous movement of multiple members, not merely a sequence of individual performances.
Performance
A group set must feature proper performance elements by the members. As defined in the technical section of the rules, 'stage presence is the expression of martial intent through focus and intensity of the eyes as well as the ability of the group members to command attention during the routine.' Identically executed movements can have massively different degrees of martial intent based on the expression of the competitor. Similarly, rhythm is the control of the pace at which individual movements are performed. Each movement should be performed at the correct pace, whether slow or fast; pauses and accelerations should be distinctly displayed. As in individual events, movements in a group set should be performed with the appropriate rhythm for the style of movement. For instance, the distinct rhythms of southern movements versus longfist movements should be executed accordingly.
Unique to the group set is the ability of a group to include elements such as having a unifying theme or style of their performance in ways that are unavailable in individual forms. Examples of this include the use of pop culture references, acting or storytelling during the performance, or non-traditional costumes. These are elements that, while not appropriate for individual events, can be successfully integrated into a group set without meriting deductions. However, these elements should not distract or detract from the wushu that should be the primary focus of the group set. Groups will not score additional points for utilizing non-wushu related performance elements.
Choreography
Choreography refers to wushu content and how it is structured within a group set. The content of a group set is defined as the techniques displayed within the routine. As with individual forms, group sets should include a wide variety of techniques that utilize all parts of the body. The included content should highlight the skill of the competitors, both individually and as a whole. Unlike individual forms, group sets can include different wushu styles within the performance--a mix of hand forms and weapons is permitted and allows a group set more opportunity to showcase their abilities.
However, more content is not always better; the members must be able to successfully perform and demonstrate their understanding of the included content. Issues such as executing weapon basics incorrectly, having inappropriate tempo and rhythm for different styles of hand forms, or performing a fight set at excessively slow speeds without appropriate application are all indications that a group set has failed to include content appropriate for the members. Particular care should be taken when deciding whether to include a fight set--including a fight set is not required. Groups that decide to include a fight set should utilize wushu duilian/stage fighting techniques and execute it with the appropriate believability and intensity.
For example, a group set that is mostly composed of beginner and intermediate level competitors might reasonably include intermediate level longfist combinations and beginner level weapon or other hand form movements. Such a group attempting to include more advanced longfist combinations, multiple weapon or hand form styles, or IWUF nandu movements would likely be unable to successfully execute the included content. A group that is composed of all intermediate or advanced competitors can and should strive to include more content, but again with the caveat that they must be able to demonstrate their understanding of the techniques that they include.
Structure is defined as the cohesive flow from one movement or technique to the next and the arrangement of the routine within the competition area. A routine should make use of the majority of the competition space. This is heavily dependent on the content of a group set; the more content, the more care must be taken on the order of that content. Switching formations, changing directions, using deliberate pauses, and varying the duration of combinations are all (but not the only) examples of how to structure the content within a group set. The group set should transition smoothly and logically from one movement to the next.
For example, a group set that includes both longfist and southern fist movements should take care to structure the movements appropriately. A longfist combination that abruptly ends with a southern fist movement would be an abrupt and jarring transition between the styles, while having a sequence where three members perform a longfist combination and three members perform a complementary southern fist combination would be a more successful integration of the styles.
**These rules are copied from USWU 2002 Rules and 2004 Rules Addendum unless otherwise specified.
CONTENTS
Specifications
Deductions for Non-Conformity of Costumes
Specifications for Standard Weapons
Specifications for Other Weapons
Deductions for Non-Conformity of Weapons
Contemporary Wushu
Classical External (Traditional) Wushu
Classical Internal Wushu
Group Forms and Sparring Sets
Deductions for Over/Under Time Limits
IV. CRITERIA AND METHODS OF SCORING
Individual Events are judged and scored as following according to the USWU rules:
A. Skill Levels & Scoring Ranges
E. Scoring Criteria for Individual Forms Events
The maximum points for any event is 10.0. The criteria for evaluation and deduction are as follows:
For the following events, we will use the IWUF 2005 rules for the judging and scoring:
Helpful links:
**These rules are copied from USWU 2002 Rules and 2004 Rules Addendum unless otherwise specified.
CONTENTS
The following officials will be used in all forms rings:
2. The Chief Judge whose duties shall include:
3. The Routine Examiner who, for events in which compulsory or standard forms are required, shall:
4. The Scoring Judges (five) who shall:
Protocol for the competition events is as follows:
**These rules are copied from USWU 2002 Rules and 2004 Rules Addendum unless otherwise specified.
CONTENTS
A. Arbitration
An arbitration is a matter officially and properly submitted to the arbitrator for investigation and rendering of a decision. The decision of the arbitrator is final and binding.
B. Arbitrator
The arbitrator is an individual, impartial to the outcome of the proceedings, who is empowered to examine the facts and render a decision. This official is separate from all other officials of the tournament.
C. Who May Request Arbitration
A competitor who believes that there was an irregularity in applying the rules to his or her own performance may request. The competitor's coach or designated representative may apply on behalf of the competitor only if the competitor is incapacitated.
D. What May be the Subject of Arbitration
1. Matters that are eligible for arbitration include errors of administration, procedure, or fact. Examples of matters which may be arbitrated include, registrar errors, enrollment in the incorrect division, misidentification of an athlete, incorrectly recorded scores, mathem atical errors, tim ing signals incorrectly presented, interference from events or persons outside the ring, and actions of a judge inappropriate to his/her duties.
2. Matters that are not eligible for arbitration include requests with regard to another athlete's match or performance. Nor may any athlete request reexamination of his/her match or performance with the purpose of obtaining a different score or evaluation. In fairness to all athletes, scores must be given by the judges based on their observation during the actual match or performance and from their particular vantage point, within the general framework of the tournament in progress.
3. The request for arbitration shall be made in good faith. Only one person may sign a request for arbitration. The writer must adhere to matters of facts that can be proven, and avoid matters of opinion. The request for arbitration must state clearly and specifically what error is believed to have been committed, who committed it, and what action or changes are being sought.
E. Time Limit for Requesting Arbitration
Generally, the initial complaint must be presented to the Chief Judge immediately after the occasion or incident for which arbitration will be requested.
A. Notification of Impending Arbitration
The athlete, his/her coach, or a designated representative must first inform the Chief Referee of the division of the intent to submit a request for arbitration.
B. Submitting a Request
The athlete, his/her coach, or a designated representative, submits a written request and the appropriate fee. Verbal requests are not accepted. The request must clearly state what particular error he/she believes was committed and what action or resolution is desired.
C. Payment of Fee
The arbitration fee of $100 deposit in cash must be presented with the request. If the decision favors the competitor, the fee is refunded.
D. Investigation
The arbitrator investigates the matter described in the request. The arbitrator may review the official records, examine equipment, and interview any persons involved in an official capacity with the event or action noted in the arbitration request, including the competitor, the Chief Judge or Referee, Scoring Judges, Timekeeper, Scorekeeper, Ring Coordinators, routine examiners, opponents in the match, and others as necessary.
E. Decision
The arbitrator states his/her findings and decision in writing, responding to the specifics of the m atter requested. The decision is final and binding on all parties involved.
F. Confidentiality
All matters of arbitration are treated as confidential by the officials involved.
III. CALLING FOR A CWC MEETING
To encourage a fair tournament, a strict disqualification policy is in effect.